7 Top Scripts for Natural Disaster Survival

Hey there, mobile gamers! Looking to take your Natural Disaster Survival experience to the next level? I’ve compiled a collection of mobile-friendly scripts that can transform your gameplay. Let’s dive into these game-changing tools!

FE AK-47 Script

Add some firepower to your survival arsenal with this mobile-compatible weapon script that works on R6 avatars.

Features:

  • Fully functional AK-47 weapon
  • Works with R6 avatar rigs
  • Mobile-friendly controls
  • Compatible with most popular mobile executors
loadstring(game:HttpGet("https://raw.githubusercontent.com/sinret/rbxscript.com-scripts-reuploads-/main/ak47", true))() 

BECOME GOD OF THE UNANCHORED // KAWAII AURA V2

Create an impressive visual effect by making unanchored parts orbit around your character in a sphere-like formation.

Features:

  • Up to 3 rings of orbiting parts (2 vertical, 1 horizontal)
  • Highly customizable radius and point count
  • Built-in network ownership bypass
  • Follows your character as you move
  • Visual upgrade for your gameplay experience
pcall(function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/hellohellohell012321/KAWAII-AURA/main/kawaii_aura.lua", true))()
end)

FE Trolling GUI

Have some fun with other players using this mobile-friendly trolling toolkit that works across various executors.

Features:

  • Multiple trolling options
  • Easy-to-use interface
  • Compatible with mobile devices
  • Works with popular mobile executors
loadstring(game:HttpGet("https://pastebin.com/raw/gdQ4mVEy"))()

FE Seraphic Blade

Equip your character with an impressive seraphic blade weapon that works on R6 avatars and mobile devices.

Features:

  • Stylish blade weapon
  • Works with R6 avatar rigs
  • Mobile-friendly implementation
  • Compatible with most popular mobile executors
loadstring(game:HttpGet("https://pastefy.app/59mJGQGe/raw"))()

Kawaii Aura (Original Version)

The original version of the popular Kawaii Aura script with a focus on a single ring of orbiting parts.

Features:

  • Customizable orbiting parts
  • Adjustable radius and point count
  • Network ownership bypass included
  • Follows your character’s movements
  • Recommended settings included for best visual effect
pcall(function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/hellohellohell012321/KAWAII-AURA/main/kawaii_aura.lua", true))()
end)

God of Unanchored Parts

Take control of unanchored parts in the game environment and create impressive visual effects around your character.

Features:

  • Complete control over unanchored parts
  • Customizable formation settings
  • Impressive visual effects
  • 100% FE (Filtering Enabled) compatible
  • Works across various mobile executors
pcall(function()
loadstring(game:HttpGet("https://raw.githubusercontent.com/hellohellohell012321/KAWAII-AURA/main/kawaii_aura.lua", true))()
end)

Universal Flight GUI

This well-designed flight script works across all games and features a clean, mobile-friendly interface that’s perfect for touchscreens.

Features:

  • Toggle flight with a simple button press
  • Adjustable flight speed
  • Intuitive controls that work well on mobile
  • Hide/show GUI with RightControl key
  • Draggable interface for optimal screen positioning
local player = game.Players.LocalPlayer
local userInputService = game:GetService("UserInputService")
local runService = game:GetService("RunService")

-- GUI Creation
local screenGui = Instance.new("ScreenGui")
screenGui.Parent = player:WaitForChild("PlayerGui")
screenGui.Name = "FlightMenu"
screenGui.ResetOnSpawn = false

-- Main Frame (Draggable)
local frame = Instance.new("Frame")
frame.Parent = screenGui
frame.Size = UDim2.new(0, 200, 0, 100)
frame.Position = UDim2.new(0.5, -100, 0.5, -50)
frame.BackgroundColor3 = Color3.fromRGB(25, 25, 30)
frame.BorderSizePixel = 0
frame.Active = true -- Needed for dragging
frame.Draggable = true -- Enables dragging

local frameCorner = Instance.new("UICorner")
frameCorner.CornerRadius = UDim.new(0, 10)
frameCorner.Parent = frame

-- Title Label (Drag Handle)
local title = Instance.new("TextLabel")
title.Parent = frame
title.Size = UDim2.new(1, 0, 0, 30)
title.BackgroundColor3 = Color3.fromRGB(35, 35, 45)
title.TextColor3 = Color3.fromRGB(255, 255, 255)
title.Font = Enum.Font.GothamBold
title.TextSize = 16
title.Text = "✈️ Flight Menu"
title.TextStrokeTransparency = 0.8

-- Flight Toggle Button
local flightButton = Instance.new("TextButton")
flightButton.Parent = frame
flightButton.Size = UDim2.new(0.8, 0, 0, 40)
flightButton.Position = UDim2.new(0.1, 0, 0.4, 0)
flightButton.BackgroundColor3 = Color3.fromRGB(45, 45, 55)
flightButton.TextColor3 = Color3.fromRGB(255, 255, 255)
flightButton.Font = Enum.Font.Gotham
flightButton.TextSize = 16
flightButton.Text = "Enable Flight"

local buttonCorner = Instance.new("UICorner")
buttonCorner.CornerRadius = UDim.new(0, 6)
buttonCorner.Parent = flightButton

-- Flight Logic
local flying = false
local flightSpeed = 50
local bodyVelocity

local function toggleFlight()
local character = player.Character
if not character or not character:FindFirstChild("HumanoidRootPart") then return end
local hrp = character.HumanoidRootPart

if flying then
flying = false
flightButton.Text = "Enable Flight"
if bodyVelocity then
bodyVelocity:Destroy()
bodyVelocity = nil
end
else
flying = true
flightButton.Text = "Disable Flight"
bodyVelocity = Instance.new("BodyVelocity", hrp)
bodyVelocity.Velocity = Vector3.new(0, 0, 0)
bodyVelocity.MaxForce = Vector3.new(9e9, 9e9, 9e9)
end
end

flightButton.MouseButton1Click:Connect(toggleFlight)

-- Movement While Flying
runService.RenderStepped:Connect(function()
if flying then
local character = player.Character
if character and character:FindFirstChild("HumanoidRootPart") then
local hrp = character.HumanoidRootPart
local moveDirection = Vector3.new()

if userInputService:IsKeyDown(Enum.KeyCode.W) then
moveDirection = moveDirection + (workspace.CurrentCamera.CFrame.LookVector * flightSpeed)
end
if userInputService:IsKeyDown(Enum.KeyCode.S) then
moveDirection = moveDirection - (workspace.CurrentCamera.CFrame.LookVector * flightSpeed)
end
if userInputService:IsKeyDown(Enum.KeyCode.A) then
moveDirection = moveDirection - (workspace.CurrentCamera.CFrame.RightVector * flightSpeed)
end
if userInputService:IsKeyDown(Enum.KeyCode.D) then
moveDirection = moveDirection + (workspace.CurrentCamera.CFrame.RightVector * flightSpeed)
end
if userInputService:IsKeyDown(Enum.KeyCode.Space) then
moveDirection = moveDirection + Vector3.new(0, flightSpeed, 0)
end
if userInputService:IsKeyDown(Enum.KeyCode.LeftControl) then
moveDirection = moveDirection - Vector3.new(0, flightSpeed, 0)
end

bodyVelocity.Velocity = moveDirection
end
end
end)

-- Toggle GUI with RightCtrl
local guiVisible = true

userInputService.InputBegan:Connect(function(input, gameProcessed)
if input.KeyCode == Enum.KeyCode.RightControl and not gameProcessed then
guiVisible = not guiVisible
frame.Visible = guiVisible
end
end)

How to Use These Scripts on Mobile

Implementing these scripts on your mobile device is straightforward with these step-by-step instructions:

  1. Install a mobile executor app: Download a compatible script executor like Arceus X, Hydrogen, or Script-Ware Mobile from their official websites.
  1. Copy the script code: Select and copy the script you want to use from this article.
  1. Launch Natural Disaster Survival: Open Roblox and join a Natural Disaster Survival game.
  1. Open your executor app: Launch your script executor and ensure it’s injected properly.
  1. Paste and execute: Paste the copied script into your executor and tap the execute button.

Example implementation for Flight GUI:

1. Copy the Universal Flight GUI script
2. Open your mobile executor
3. Paste the script into the executor's input field
4. Tap "Execute" or "Run"
5. Use the on-screen flight menu to toggle flying

For optimal performance on mobile devices, I recommend:

  • Closing background apps to free up memory
  • Using a stable internet connection
  • Testing one script at a time to avoid conflicts

Benefits of Using These Scripts

These mobile-friendly scripts offer several significant advantages for Natural Disaster Survival players:

Enhanced Mobility: Scripts like the Universal Flight GUI transform how you navigate the game world. On mobile devices where touch controls can be imprecise, having flight capability provides a significant advantage for survival.

Visual Customization: The Kawaii Aura scripts add impressive visual effects to your character, making your gameplay experience more personalized and visually engaging.

Increased Survival Capabilities: Tools like the AK-47 and Seraphic Blade scripts give you additional capabilities that can enhance your survival strategy.

Optimized for Touch Controls: All these scripts are designed with mobile users in mind, featuring interfaces that work well with touch input. The controls are simplified and adapted for smaller screens, ensuring a smooth experience even on smartphones.

Performance Efficiency: These scripts are optimized to run efficiently on mobile devices, minimizing battery drain and performance impact. The code is streamlined to work within the constraints of mobile hardware, ensuring smooth gameplay even on mid-range devices.

These scripts transform Natural Disaster Survival from a simple survival game into a more dynamic and personalized experience on mobile devices

Remember to use these scripts responsibly and be aware that game developers may update their anti-cheat systems periodically. Staying connected with script developers through their Discord servers ensures you always have access to the latest compatible versions. Happy surviving with your newly enhanced mobile gaming experience!

Leave a Comment