Amazing DOORS Scripts

Welcome to the Amazing DOORS Scripts. I’ve tested these with performance in mind, ensuring they maintain good frame rates and don’t drain your battery too quickly. Let’s explore these scripts that can make your DOORS experience more enjoyable on your smartphone or tablet!

01. Free Script ESP Pack

This lightweight utility provides essential visibility features while maintaining good performance even on mid-range mobile devices, using efficient rendering techniques similar to those in optimized mobile games.

Features:

  • ESP highlighting for entities, correct doors, and key items
  • Automatic loot collection with touch-friendly activation
  • Full brightness option optimized for mobile screens
  • Performance-friendly speed boost implementation
loadstring(game:HttpGet("https://raw.githubusercontent.com/KylnDantas/ElysiumX/refs/heads/main/Loader.lua"))()

02. Astral

This premium package offers advanced features with a mobile-optimized interface following touch design best practices, including properly sized tap targets and gesture controls.

Features:

  • Anti-cheat bypass system with minimal performance impact
  • Battery-efficient godmode implementation
  • Touch-responsive entity interaction auras
  • Mobile-optimized ESP system with framerate preservation
--[[
Both the script and the key system are freely accessible through our Discord server:
- https://discord.com/invite/XatCHhqDr4
]]--

03. Custom Entity Spawner V2

This versatile tool allows creative gameplay with custom entities while implementing efficient resource loading techniques to prevent memory issues on mobile devices.

Features:

  • Mobile-friendly entity creation interface
  • Touch-optimized parameter controls
  • Resource-efficient entity behaviors
  • Performance monitoring for stable mobile gameplay
---====== Load spawner ======---
local spawner = loadstring(game:HttpGet("https://raw.githubusercontent.com/RegularVynixu/Utilities/main/Doors/Entity%20Spawner/V2/Source.lua"))()

---====== Create entity ======---
local entity = spawner.Create({
Entity = {
Name = "Template Entity",
Asset = "https://github.com/RegularVynixu/Utilities/raw/main/Doors/Entity%20Spawner/Assets/Entities/Rush.rbxm",
HeightOffset = 0
},
Lights = {
Flicker = {
Enabled = true,
Duration = 1
},
Shatter = true,
Repair = false
},
Earthquake = {
Enabled = true
},
CameraShake = {
Enabled = true,
Range = 100,
Values = {1.5, 20, 0.1, 1} -- Magnitude, Roughness, FadeIn, FadeOut
},
Movement = {
Speed = 100,
Delay = 2,
Reversed = false
},
Rebounding = {
Enabled = true,
Type = "Ambush", -- "Blitz"
Min = 1,
Max = 1,
Delay = 2
},
Damage = {
Enabled = true,
Range = 40,
Amount = 125
},
Crucifixion = {
Enabled = true,
Range = 40,
Resist = false,
Break = true
},
Death = {
Type = "Guiding", -- "Curious"
Hints = {"Death", "Hints", "Go", "Here"},
Cause = ""
}
})

---====== Debug entity ======---
entity:SetCallback("OnSpawned", function()
print("Entity has spawned")
end)

entity:SetCallback("OnStartMoving", function()
print("Entity has started moving")
end)

entity:SetCallback("OnEnterRoom", function(room, firstTime)
if firstTime == true then
print("Entity has entered room: ".. room.Name.. " for the first time")
else
print("Entity has entered room: ".. room.Name.. " again")
end
end)

entity:SetCallback("OnLookAt", function(lineOfSight)
if lineOfSight == true then
print("Player is looking at entity")
else
print("Player view is obstructed by something")
end
end)

entity:SetCallback("OnRebounding", function(startOfRebound)
if startOfRebound == true then
print("Entity has started rebounding")
else
print("Entity has finished rebounding")
end
end)

entity:SetCallback("OnDespawning", function()
print("Entity is despawning")
end)

entity:SetCallback("OnDespawned", function()
print("Entity has despawned")
end)

entity:SetCallback("OnDamagePlayer", function(newHealth)
if newHealth == 0 then
print("Entity has killed the player")
else
print("Entity has damaged the player")
end
end)

---====== Run entity ======---
entity:Run()

How to Use the Scripts

  1. Copy the Script – Get the script from a trusted source.
  2. Paste into Executor – Open your Roblox executor and paste it.
  3. Run the Script – Click run and enjoy all the features!

With this script, surviving in doors becomes easy and fun. Enjoy the extra powers!

Benefits of Using These Scripts

They minimize unnecessary rendering and implement proper memory cleanup to prevent the common issues of overheating and rapid battery depletion.

By highlighting important elements, these Amazing DOORS Scripts address a common pain point in mobile gaming where small details can be easily missed on compact displays. This is similar to how we implement content scaling in responsive mobile UIs to ensure important elements remain visible across device sizes.

From a technical perspective, these scripts follow mobile optimization best practices like batched rendering operations and efficient state management.

Remember to use these scripts responsibly and be aware of the terms of service for the games you play. Happy gaming, and enjoy your enhanced DOORS experience on your mobile device!

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