Welcome to the Da hood lock Universal Script”! If you’re a fan of the game “Da Hood,” you’re in for a treat. This script is designed to enhance your gameplay and take your experience to the next level.
Benefits of using Da hood lock Universal Script:
- Challenging Gameplay: The script adds an extra layer of challenge to the game by introducing locks and security measures that you must navigate to progress.
- Entertainment Value: With its unique features and gameplay enhancements, the script adds to the overall entertainment value of “Da Hood,” making it more enjoyable and engaging.
Features that make this Da hood lock Universal Scripts so powerful
- Comprehensive Protection: Safeguards in-game assets.
- Versatile Locking Mechanisms: Various security options available.
- Real-time Monitoring: Monitor security in real-time.
- User-Friendly Interface: Easy setup and management.
- Compatibility with Updates: Continues to work with game updates.
Code:
-- 69+ 0.129145
-- 69- 0.11934
local CC = game:GetService'Workspace'.CurrentCamera
local Plr
local enabled = false
local accomidationfactor = 0.129145
local mouse = game.Players.LocalPlayer:GetMouse()
local placemarker = Instance.new("Part", game.Workspace)
local guimain = Instance.new("Folder", game.CoreGui)
function makemarker(Parent, Adornee, Color, Size, Size2)
local e = Instance.new("BillboardGui", Parent)
e.Name = "PP"
e.Adornee = Adornee
e.Size = UDim2.new(Size, Size2, Size, Size2)
e.AlwaysOnTop = true
local a = Instance.new("Frame", e)
a.Size = UDim2.new(1, 0, 1, 0)
a.BackgroundTransparency = 0.4
a.BackgroundColor3 = Color
local g = Instance.new("UICorner", a)
g.CornerRadius = UDim.new(30, 30)
return(e)
end
local data = game.Players:GetPlayers()
function noob(player)
local character
repeat wait() until player.Character
local handler = makemarker(guimain, player.Character:WaitForChild("LowerTorso"), Color3.fromRGB(0, 76, 153), 0.0, 0)
handler.Name = player.Name
player.CharacterAdded:connect(function(Char) handler.Adornee = Char:WaitForChild("LowerTorso") end)
local TextLabel = Instance.new("TextLabel", handler)
TextLabel.BackgroundTransparency = 1
TextLabel.Position = UDim2.new(0, 0, 0, -50)
TextLabel.Size = UDim2.new(0, 100, 0, 100)
TextLabel.Font = Enum.Font.SourceSansSemibold
TextLabel.TextSize = 14
TextLabel.TextColor3 = Color3.new(1, 1, 1)
TextLabel.TextStrokeTransparency = 0
TextLabel.TextYAlignment = Enum.TextYAlignment.Bottom
TextLabel.Text = 'Name: '..player.Name
TextLabel.ZIndex = 10
spawn(function()
while wait() do
if player.Character then
--TextLabel.Text = player.Name.." | Bounty: "..tostring(player:WaitForChild("leaderstats").Wanted.Value).." | "..tostring(math.floor(player.Character:WaitForChild("Humanoid").Health))
end
end
end)
end
for i = 1, #data do
if data[i] ~= game.Players.LocalPlayer then
noob(data[i])
end
end
game.Players.PlayerAdded:connect(function(Player)
noob(Player)
end)
game.Players.PlayerRemoving:Connect(function(player)
guimain[player.Name]:Destroy()
end)
spawn(function()
placemarker.Anchored = true
placemarker.CanCollide = false
placemarker.Size = Vector3.new(0.1, 0.1, 0.1)
placemarker.Transparency = 10
makemarker(placemarker, placemarker, Color3.fromRGB(0, 0, 255), 0.55, 0)
end)
mouse.KeyDown:Connect(function(k)
if k ~= "q" then return end
if enabled then
enabled = false
-- guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
else
enabled = true
Plr = getClosestPlayerToCursor()
--guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
end
end)
function getClosestPlayerToCursor()
local closestPlayer
local shortestDistance = math.huge
for i, v in pairs(game.Players:GetPlayers()) do
if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("Head") then
local pos = CC:WorldToViewportPoint(v.Character.PrimaryPart.Position)
local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude
if magnitude < shortestDistance then
closestPlayer = v
shortestDistance = magnitude
end
end
end
return closestPlayer
end
game:GetService"RunService".Stepped:connect(function()
if enabled and Plr.Character and Plr.Character:FindFirstChild("HumanoidRootPart") then
placemarker.CFrame = CFrame.new(Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor))
else
placemarker.CFrame = CFrame.new(0, 9999, 0)
end
end)
local mt = getrawmetatable(game)
local old = mt.__namecall
setreadonly(mt, false)
mt.__namecall = newcclosure(function(...)
local args = {...}
if enabled and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then
args[3] = Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor)
return old(unpack(args))
end
return old(...)
end)
Steps to use:
- Click the copy button for an auto-copy script.
- Use a script executor to apply the script.
- Run and Enjoy the game.