Da hood lock Universal Script

Welcome to the Da hood lock Universal Script”! If you’re a fan of the game “Da Hood,” you’re in for a treat. This script is designed to enhance your gameplay and take your experience to the next level.

Benefits of using Da hood lock Universal Script:

  • Challenging Gameplay: The script adds an extra layer of challenge to the game by introducing locks and security measures that you must navigate to progress.
  • Entertainment Value: With its unique features and gameplay enhancements, the script adds to the overall entertainment value of “Da Hood,” making it more enjoyable and engaging.

Features that make this Da hood lock Universal Scripts so powerful

  1. Comprehensive Protection: Safeguards in-game assets.
  2. Versatile Locking Mechanisms: Various security options available.
  3. Real-time Monitoring: Monitor security in real-time.
  4. User-Friendly Interface: Easy setup and management.
  5. Compatibility with Updates: Continues to work with game updates.

Code:

-- 69+ 0.129145
 -- 69- 0.11934
local CC = game:GetService'Workspace'.CurrentCamera
local Plr
local enabled = false
local accomidationfactor = 0.129145
local mouse = game.Players.LocalPlayer:GetMouse()
local placemarker = Instance.new("Part", game.Workspace)
local guimain = Instance.new("Folder", game.CoreGui)
 function makemarker(Parent, Adornee, Color, Size, Size2)
    local e = Instance.new("BillboardGui", Parent)
    e.Name = "PP"
    e.Adornee = Adornee
    e.Size = UDim2.new(Size, Size2, Size, Size2)
    e.AlwaysOnTop = true
    local a = Instance.new("Frame", e)
    a.Size = UDim2.new(1, 0, 1, 0)
    a.BackgroundTransparency = 0.4
    a.BackgroundColor3 = Color
    local g = Instance.new("UICorner", a)
    g.CornerRadius = UDim.new(30, 30)
    return(e)
end
 local data = game.Players:GetPlayers()
function noob(player)
    local character
    repeat wait() until player.Character
    local handler = makemarker(guimain, player.Character:WaitForChild("LowerTorso"), Color3.fromRGB(0, 76, 153), 0.0, 0)
    handler.Name = player.Name
    player.CharacterAdded:connect(function(Char) handler.Adornee = Char:WaitForChild("LowerTorso") end)
 	local TextLabel = Instance.new("TextLabel", handler)
	TextLabel.BackgroundTransparency = 1
	TextLabel.Position = UDim2.new(0, 0, 0, -50)
	TextLabel.Size = UDim2.new(0, 100, 0, 100)
	TextLabel.Font = Enum.Font.SourceSansSemibold
	TextLabel.TextSize = 14
	TextLabel.TextColor3 = Color3.new(1, 1, 1)
	TextLabel.TextStrokeTransparency = 0
	TextLabel.TextYAlignment = Enum.TextYAlignment.Bottom
	TextLabel.Text = 'Name: '..player.Name
	TextLabel.ZIndex = 10
 	spawn(function()
        while wait() do
            if player.Character then
                --TextLabel.Text = player.Name.." | Bounty: "..tostring(player:WaitForChild("leaderstats").Wanted.Value).." | "..tostring(math.floor(player.Character:WaitForChild("Humanoid").Health))
            end
        end
	end)
end
 for i = 1, #data do
    if data[i] ~= game.Players.LocalPlayer then
        noob(data[i])
    end
end
 game.Players.PlayerAdded:connect(function(Player)
    noob(Player)
end)
 game.Players.PlayerRemoving:Connect(function(player)
    guimain[player.Name]:Destroy()
end)
 spawn(function()
    placemarker.Anchored = true
    placemarker.CanCollide = false
    placemarker.Size = Vector3.new(0.1, 0.1, 0.1)
    placemarker.Transparency = 10
    makemarker(placemarker, placemarker, Color3.fromRGB(0, 0, 255), 0.55, 0)
end)
 mouse.KeyDown:Connect(function(k)
    if k ~= "q" then return end
    if enabled then
        enabled = false
       -- guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
    else
        enabled = true
        Plr = getClosestPlayerToCursor()
        --guimain[Plr.Name].Frame.BackgroundColor3 = Color3.fromRGB(255, 0, 0)
    end
end)
 function getClosestPlayerToCursor()
    local closestPlayer
    local shortestDistance = math.huge
     for i, v in pairs(game.Players:GetPlayers()) do
        if v ~= game.Players.LocalPlayer and v.Character and v.Character:FindFirstChild("Humanoid") and v.Character.Humanoid.Health ~= 0 and v.Character:FindFirstChild("Head") then
            local pos = CC:WorldToViewportPoint(v.Character.PrimaryPart.Position)
            local magnitude = (Vector2.new(pos.X, pos.Y) - Vector2.new(mouse.X, mouse.Y)).magnitude
            if magnitude < shortestDistance then
                closestPlayer = v
                shortestDistance = magnitude
            end
        end
    end
   return closestPlayer
end
 	game:GetService"RunService".Stepped:connect(function()
		if enabled and Plr.Character and Plr.Character:FindFirstChild("HumanoidRootPart") then
			placemarker.CFrame = CFrame.new(Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor))
		else
			placemarker.CFrame = CFrame.new(0, 9999, 0)
		end
	end)
 	local mt = getrawmetatable(game)
	local old = mt.__namecall
	setreadonly(mt, false)
	mt.__namecall = newcclosure(function(...)
		local args = {...}
		if enabled and getnamecallmethod() == "FireServer" and args[2] == "UpdateMousePos" then
			args[3] = Plr.Character.HumanoidRootPart.Position+(Plr.Character.HumanoidRootPart.Velocity*accomidationfactor)
			return old(unpack(args))
		end
		return old(...)
	end)

Steps to use:

  1. Click the copy button for an auto-copy script.
  2. Use a script executor to apply the script.
  3. Run and Enjoy the game.

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